Time Kills
This is my first game. I made it in the Godot Engine and have been working on it on and off since December. Hope you enjoy it!
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Objective
The objective of the game is to survive as many waves as possible and gain a high score while you play as a caveman and robots from the future try to kill you. Portals are created and robots spawn out of them after a cooldown. Each round it gets harder to survive as more portals spawn and the time between robots spawning decreases. Destroying a portal will kill all the robots that spawned from that portal, but you will not gain the points for those robots. To gain more points, you must play risky. Good luck surviving because
Time Kills
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Controls
Up Arrow - Walk up
Down Arrow - Walk down
Left Arrow - Walk left
Right Arrow - Walk right
Space/Left click - Attack/ Block Robot Bullet
P - Pause/Unpause
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Scoring
Destroying portal - 250 points
Destroying robot - 50 points
Collecting Powerup - 10 points
Status | Released |
Platforms | HTML5 |
Author | LegacyLightningGames |
Genre | Survival, Fighting |
Tags | area, caveman, Endless, Futuristic, Godot, Pixel Art, Robots, Singleplayer, Zombies |
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