This is my first game. I made it in the Godot Engine and have been working on it on and off since December. Hope you enjoy it! 

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Objective

 The objective of the game is to survive as many waves as possible and gain a high score while you play as a caveman and robots from the future try to kill you. Portals are created and robots spawn out of them after a cooldown. Each round it gets harder to survive as more portals spawn and the time between robots spawning decreases. Destroying a portal will kill all the robots that spawned from that portal, but you will not gain the points for those robots. To gain more points, you must play risky. Good luck surviving because

Time Kills

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Controls

Up Arrow - Walk up

Down Arrow - Walk down

Left Arrow - Walk left

Right Arrow - Walk right

Space/Left click - Attack/ Block Robot Bullet

P - Pause/Unpause

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Scoring

Destroying portal - 250 points

Destroying robot - 50 points

Collecting Powerup - 10 points

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